All of a Sudden Skyrim is locked at 30fps. Vsync Half Refresh Rate doesn't work for me (still 60-30fps). txt file called commandline in GTA V. If you are experiencing stuttering in PES 2018 even though you have high fps (60+) this might be a fix for you. This is known as a monitor's Refresh Rate, measured in Hz. The problem that I have with vsync is outlined in this post here. How do I lock my fps for a good action on screen? 12 posts • Page 1 of 1. What Adaptive Sync does essentially is enable Vsync when your FPS is at or above your monitor's refresh rate and disables vsync when FPS drops below the refresh rate. The artifact occurs when the video feed to the device is not in sync with the display's refresh rate. In general old school vysnc caused your FPS to drop to 30 fps if it ever dropped below 60 FPS, this is why you get major stutter however triple buffering has resolved that issue. I ended up disabling vsync and using EVGA Precision X to limit the framerate to 60. I don't know if he is better than RivaTuner, but i seen we can lock at 30fps and close the program (work good for Rise of Tomb Raider). and every other friggan game other than this runs over 30fps. I used to have a Radeon 5850 card and when vsync was enabled it didn't seem to lock to 60 or 30 fps. Vsync will cap your FPS to what your display can handle (in most cases this is 60 FPS). NARUTO SHIPPUDEN: Ultimate Ninja STORM 4 has just been released on the PC and, as you may have guessed from the title, it is locked at 30fps. 94Hz, it will then increase my FPS to the 59 FPS limit. I know many people that their minecrafts' have been auto-locked on 60. I want to lock at 60fps. After fiddling with these exact same few settings continuously for the past hour, it suddenly runs smoothly at 60 fps in fake fullscreen mode with vsync enabled. so i bought a new laptop acer timeline **** and since ive been playing on this laptop i cant get 60 fps locked. Try to lower some settings and see if you go to 70+ fps to be sure if it has to do with Vsync or not. Vsync: Vsync stuttering is normally caused by a machine being unable to maintain 60fps, falling behind and then alternating between 30fps and 60fps. V-sync makes the GPU wait for the monitor to finish displaying each frame it generates. I have checked engine. Spider-man fans, get ready to be hugely disappointed. FPS counters are a simple way of measuring the frame rate of a game, and showing average FPS over a short period of time. Many games have internal limits that prevent them rendering faster than a certain framerate. I have now upgraded to a GTX770. You will only really get more frames if your monitor is has more than a 60hz refresh rate. I got a new laptop for christmas that I would be able to use at school and game with while traveling. On the other hand after the patch I had my fps locked at 30 and it wont go any higher. i'm using r9 270 graphics card. two things: 1st. Every single game is stuck and won't go above 31FPS with VSync off. My Skyrim Special Edition is locked at 30 fps for some reason, I've even turned the settings down to low or off on everything but it's still locked at 30fps and I don't see a setting anywhere showing how to unlock it. but we only ever send the above values. The 'problem' is I haven't a clue how to lock-in e. Welcome to TechPowerUp Forums, Guest! Help needed with 59 fps stutter when playing a vsync locked, 60fps game. what is going on here? you figure they would take the 4 week delay a bit more seriously by testing multiple system combinations. Adaptive allows variable fps between 30htz & 60htz. When I have the FPS counter pulled up, it usually shows a I've tried Vsync on and off. Mine was locked at 30 FPS,. VSYNC is a method for avoiding frame-tearing caused due to the FPS being too high for your display to catch up (a sort of tearing noticed on the output). Once you've done that, click Apply, and close the program. I know I only have a 60 hz monitor but I want the extra fps for less input lag because I can feel the difference, especially in league of legends. Hatta bu konsollara özel çıkan bazı oyunların 25, 30 fps gibi komik rakamlarla bile çalıştığına şahit olabilirsiniz. Most of the common benefits apply to “VSYNC OFF” gaming, instead a variable refresh rate monitor such as FreeSync displays or G-SYNC displays…. Since yesterday, my unity game is locked 30fps on an android device. With the rig in signature I can play many games like Crysis 3, BF4 and others maxed out and my framerate is constantly varying from 30 to 60FPS. If your PC is powerful enough to push PAST 60fps, then sure, you can lock it. But as soon as I exited fullscreen mode and then went back into full screen, the vsync disabled itself. Hey there! Sorry to hear that you're having trouble with an FPS cap! As my fellow GM, and other players have suggested, making sure VSync is disabled and ensuring that you're running in Fullscreen - not Windowed Fullscreen - will remove any set cap from preventing your game from running at its best. My game seems to be locked at 30 FPS or lower no matter what. ini files, and im pretty sure my rig can handle planetside, because before the update i could ran at roughly 50 fps in big battles. Currently enabling VSYNC locks the FPS to 60, which it great for games that run at such speeds, but with games that run at 30FPS they then run at twice the speed intended, making it almost unplayable (like Turok). Im not talking about the FPS you see when you click the stats menu Im talking about how many times the update function is called. For some reason however all gameplay is hard-capped at 30 regardless of resolution, graphics settings, or windows vs fullscreen. Turning off the in-game vsync option allows you a smoother, more fluid frame rate but causes tearing in the screen that is unacceptable. Now the same problem appears in Watch Dogs. latency = 0, fullscreen on, vsync=off , lock off ( 90 fps ) -> 12 frames. The older VSYNC ON methods aren't recommended anymore and you don't have to edit the cfg anymore. If you want it to go higher then disable vsync in the games options and enable it in your videocards control panel. Hey, it is either 15,20,30,60 fps OR unclamped fps+jaggies ! Just think about it a minute. well, i dont use vsync its to have access to the 75-90fps ^^ ( because you still feel the difference between 60 and more fps ) so why would i lock it at 60fps to get the same result as with vsync ^^fl. If FXAA + Triple buffering is enabled then performance is low often dropping to a locked 30fps. This basically means that you will. Anybody an idea how to get Battlefield work at 60fps vsync on? Things I already tried: changing around with framelimiter windowed, windowed borderless mode vsync on nvidia driver, vsync on in Battlefield 1 My Specs: i7 6700k GTX. Hi, Ich spiele seit Jahren nur mit aktiven VSync, da mich die Schlierenbildung extrem nervt. If you have a 60 hz monitor, then with double buffered vsync you can get 60 fps, 30 fps, 15 fps, etc. Enabling vsync in the games option menu locks the fps at 30. I can play all games at 60fps or higher when the laptop is plugged into the charger however when i unplug it, it instantly locks to 30fps. Today we're addressing one of the most frequently asked questions we see about PC gaming: how many frames per second do you need? Should you be running at the same refresh rate as your monitor's. I know a lot of people said go back to an older driver which I tried and my FPS is still locked. If I turn Vsync on in the Nvidia Driver or in Battlefield 1 my fps is locked at 50 fps, not as mentioned at 60 fps. With the rig in signature I can play many games like Crysis 3, BF4 and others maxed out and my framerate is constantly varying from 30 to 60FPS. net › Forums › Video Games › PC Gaming › Lock framerate in BF3 permanently without vsync Currently, there are 2056 Active Users (392 Members and 1664 Guests) Recent Discussions. However, when I turn it down to the same resolution but at the next lowest setting in Hz, in my case, 59. No matter what game im playing even CS 1. Found the problem, it was intel graphics vsync on, (i playing on dedicated Nvidia GPU so i never thought that intel will lock me up at 60). Set vsync to adaptive if its an option for you. Override vertical sync (Vsync) behavior. Is there any workaround for this ridiculous lock?. BUT this is only if your computer preforms good enough to keep your fps around 50+. Vsync Half Refresh Rate doesn't work for me (still 60-30fps). I have had the games graphic settings all on low and/or unmarked without it changing the fps. Every single game is stuck and won't go above 31FPS with VSync off. The problem is that our hardware is muxed. Turning on VSync and Triple Buffering didn't help. I turned on my frame count and the game was obviously locked at 60. i know thats the case with me. so i bought a new laptop acer timeline **** and since ive been playing on this laptop i cant get 60 fps locked. New laptop locks pubg at 30fps, how to unlock? Is there a way to check if the fps is locked somewhere? Cause no matter which settings the fps will remain at 29-30. Using Vsync with an adaptive sync monitor is a bad idea. Hi, Ich spiele seit Jahren nur mit aktiven VSync, da mich die Schlierenbildung extrem nervt. It also includes a VSYNC option that helps lock the FPS to your monitor's refresh rate. Serious racers never use Vsync for this reason; people sensitive to eye strain & flicker often favor Vsync on their 60 Hz monitors & TVs and are more likely to not need Vsync when a vertical refresh rate above 90 Hz is chosen. GTX 980 I think there's low FPS fixes on the forum. If you're stuck at 30 fps it seems only 1 card is rendering the frame so it may be the SLI causing the FPS issue. Oct 31, 2017 · Unity mobile device 30fps locked. When I play gta 5 i get about 80-100 fps but there is massive stuttering but when i turn on vsync at a solid 60fps it is fine but it does go from 60-59 which causes stutter so is there a way to cap at 60 without vsync???. Also for reference this will also lock the game to VSYNC r. Vsync will cap your FPS to what your display can handle (in most cases this is 60 FPS). I know my PC limitation so I set the benchmark at what I play modern game engines at; 1280x720 8xFSAA, and everything set to high. It essentially helps to reduce the tearing by limiting the fps being drawn to match the monitors refresh rate, but a drawback is it can increase latency and input lag, and also the screen drops the frames to the next level down. I have now upgraded to a GTX770. 30 FPS Lock with vsync enabled on PC. What I've noticed is that while playing Super Mario 64 PAL/EU the fps won't go any higher than 25. Other games there is no problem. All my drivers are up to date, Ive checked my Nvidia panel. Short answer: Yes, during game play, there are advantages to frame rates higher than refresh rates! Long answer: There are three major advantages of fps higher than Hz written below. Wot is fps locked at ~125. Vsync is disabled and the FPScap in-game is set to 120+, both for foreground and background, Chill feature in AMD is disabled (artifical FPS lock) as well anything else that might limit the FPS. When I turn on VSync it lock framerate to 30 fps even if in the same place without VSync I have 50+. Also for reference this will also lock the game to VSYNC r. However, the game seems to be much more "jerky" than with my old monitor and HD 7970 even though I can run it at a lock 75FPS. Vsync is not on in my in-game settings but its still locked at 60 for some odd reason. 📷 300mm lens, iso 400, f4. Ive done a google and followed what I found. The locked fps setting continues as if Unlimited since it makes Look-Ahead frames as soon as the one showing is completed. However, if I had 200 FPS in that scene, yeah sure I'll enable Vsync. Normal Vsync @ 60hz will give you 60fps when you can get it, if not it will drop it to 30fps, then once 60fps is achievable again it will go back to 60fps. It also seems very odd that 2. I have enable battery boost and set it to 60fps in Geforce Experience. and every other friggan game other than this runs over 30fps. You get to an area that's particularly graphically intensive, an area that would drop your FPS down to about 60 without VSync. Spider-man fans, get ready to be hugely disappointed. Doom (2016) Capped at 30FPS on PC? what are your specs? if you have vsync on and cant reach 60fps, it locks it to half your refresh rate to keep frame time. enjoy your high fps. net › Forums › Video Games › PC Gaming › Lock framerate in BF3 permanently without vsync Currently, there are 2056 Active Users (392 Members and 1664 Guests) Recent Discussions. ini and there is no FrameRateCap, I event tried to add this setting (with 150 as value) but I have still the same issue. There are more technologies for synchronizing frames. In this guide you can find out how to disable the FPS cap in Dead by Daylight. It also includes a VSYNC option that helps lock the FPS to your monitor's refresh rate. 77 I have submitted a driver bug report to nvidia, so far no progress but I will keep trying. i'm using r9 270 graphics card. While at 60FPS, Vsync On, as soon as it decreases from the 60FPS, Vsync OFF. I have a very high end computer ( i7 3770k; gtx 660 ti; 8gb of ram; ) and my fps is staying completely at 60. in windowed or border less it gets 200+ fps. Does anyone have some sort of. das mit dem vsync habe ich auch,ich lege mittlerweile keinen wert mehr auf kleinere spielefehler oder ähnliches aber das fehlende vsync untergräbt sämtliche lust das spiel weiterzuspielen. 04 based FriendlyCore. Override vertical sync (Vsync) behavior. Also for reference this will also lock the game to VSYNC r. Find results that contain Any. What Is Vsync? First things first, we should briefly describe vsync. As the title suggests is the game just locked at FPS or is it just my computer just always at 60 FPS?. 0001 makes both fps and ups hit 60 - with game speed 1 they are in sync (ups=fps) but they don't reach 60. Today we're addressing one of the most frequently asked questions we see about PC gaming: how many frames per second do you need? Should you be running at the same refresh rate as your monitor's. I have a new R9 390 and Freesync monitor. So I'm trying to lock down a 30fps with more visual quality instead of lowering the quality to get 60fps. Fps reaching 200 with vsync on Like I said now it is locked but the fps are dropping way down to 30 at tithe most random times not when there are many sims but. Ig vsync without fps lock= stutter, flying items very rarely But i can tell it's smooth as butter on 60hertz + ig vsync + locked fps at 60, without glitchy physics. This will lock the fps to your monitors refresh rate. I am running a GeForce 1050 ti card on a HP Omen laptop. It could be that Bethesda will lock out INI file edits, or put in a hard-coded FPS cap. Alternatively, you could enable Vsync and FreeSync at the same time. The best thing imo would be to cap FPS close to your hertz-rate, and never the exact number since it causes tearing, normally for 60hz I would do 62fps, for 120hz - 125fps, and currently I'm playing with 144hz - 146fps, works pretty good. However, the built-in vsync is not always the best. I have tried turning on Vsync through the game's config tool which just make the unplayable and setting an FPS max of 75 FPS in Rivatuner. Does anyone have some sort of. I have VSync completely disabled in Compositor and also have Sync to VBlank/Allow Flipping disabled in the NVIDIA X Server Settings. I got a new laptop for christmas that I would be able to use at school and game with while traveling. I'm running an AMD R9 390 with an i5 6600 and Im noticing my games FPS is locked at 60 in Campaign and Battle. Now your card cannot do the 75FPS it was doing before, and since VSync is on, it has to do the next highest one on the list, which is 37. World of Warcraft Arena World Championship. I have a new R9 390 and Freesync monitor. I only get fps drops when I run recording software in the background, and that usually smooths out after the initial drop. Wot is fps locked at ~125. Blur Busters UFO Motion Tests with ghosting test, 30fps vs 60fps, 120hz vs 144hz vs 240hz, PWM test, motion blur test, judder test, benchmarks, and more. However, if I had 200 FPS in that scene, yeah sure I'll enable Vsync. Works also for FIFA18! Easy method to fix 30fps lock occuring in menus, cinematics, highlights, replays, goal kicks in FIFA 18, FIFA 17 and FIFA 16. Also turned off the FPS limiter. wtf to no effect. I have had the games graphic settings all on low and/or unmarked without it changing the fps. Hello, I have just bought a 144hz monitor but pubg is locked at 60 fps. But now im streaming Diablo 3 and my stream looks fine and all but a little bit choppy even tho I have high fps when i stream so my question is, Would it be better to turn on V-Sync and lock the fps at 60 when I have the stream fps locked at 60fps in 720p or does it not matter?. Cutscenes are still locked to 30 FPS on windowed mode on Dx11. VSync with Triple Buffering disabled will step down framerate by fractions. Its definitely not my Addons (all turned off) Its not limited in game (all turned off) Ive added 60 frame rate to the config. For example, I tried reinstalling GTA San Andreas, and my FPS gets to 100+ after I do it, and then, when I shut down my laptop, and I join in game the next day, it is locked at 60 FPS again. In this article, we’re going to focus on FPS rate issues and list a series of quick workarounds that you can use to fix them and improve Dota 2’s performance. I'm using the driver to set vsync but even with that on some screens it doesn't work especially cut scenes. txt file called commandline in GTA V. Do not use Nvidia inspector to turn on frame lock as that will break vsync for some reason. Expected result: When vSync is off, fps is not capped. 60fps in GF, Air an Benchmark. Spider-man fans, get ready to be hugely disappointed. ? i want it enabled but the 30 fps cap just ruins the whole game. If you have the in-game display resolution set to a 60Hz option, vsync will lock to 30 FPS when enabled. Locked to refresh rate? is vsync on in your game settings? Your monitor will only be able to display 60 frames per second anyway. Wot is fps locked at ~125. Vsync is useless but if you must do like ryo said and to metalmario go play some wii man you act like ati is godsend there not that great of cards anymore and nvidia doesn't have hot cards unless your dumb and don't know what your doing. I have no problem with other games. After searching all over the interwebs my best bet was the xbox DVR function which has been disabled to no effect. Locked at 50FPS? Thread starter you say you turned Vsync off do you mean in the game you turned it off or did you go into Nvidia control panel and turn vsync off. Hi guys, i know, this request this request may seem strange but i need an user. EDIT: SOLVED! WaitBusyRender was set to true in enblocal - disabling it and running the game in exclusive full screen. I have no idea what changed, I have tried every speed hack, frame skip and adjustment that I can think of via the emulator, all with no results of any kind. I'm not locked, I'm capped. Can you describe the issue better? Like all of a sudden, instead of 600 fps, my fps is literally locked on 60fps, no matter what i do wont go higher, as i said though, vsync is off both ingame and on my desktop. Now, open RTSS. Page 2 of 2 - I finally found the best fps fix solution! - posted in Skyrim Special Edition Technical Support: i have a GTX 960M 4GB 16GB Ram and a Core i7-6700HQ and i have Vsync forced and FPS cap set just under 60fps and im having screen tearing issues what can i do Are you using Adaptive VSync?. I have a 60hz msi gt70 with a 680m nvidia card and used to get 100-120 fps in games using fraps. I tested other game that I know uses OpenGL and doesn’t use SDL (Slay the Spire), and it seems to have the same problem: windowed mode is locked to 30fps, borderless and fullscreen works fine at 60fps. New laptop locks pubg at 30fps, how to unlock? Is there a way to check if the fps is locked somewhere? Cause no matter which settings the fps will remain at 29-30. Vsync is used to synchronise the output of your graphics card with the display of your monitor. Project Cars locked at 30FPS. I agree its pointless above 60 fps even witha 120hz screen as the game will never sit anywhere near 120fps. i7 5500-u processor and an nvidea 840m. With game speed 1 I get the stutters from time to time and when I check fps/ups then they are at 58. This will lock the fps to your monitors refresh rate. With the rig in signature I can play many games like Crysis 3, BF4 and others maxed out and my framerate is constantly varying from 30 to 60FPS. If you have the in-game display resolution set to a 60Hz option, vsync will lock to 30 FPS when enabled. 233mmBrightness: 350cd/m²Display Colors: 16. FPS and VSync - posted in General: So heres a weird one - not sure when this started happening, and I only noticed it yesterday or the day before. My English is sometimes inadequate. 3) Özellikle günümüzdeki oyunlar, daha çok oyun konsollarına (Playstation, Xbox, vs) öncelikli olarak geliştirildiği, sonradan PC'ye port'landığı için çoğu oyunda 60 fps'den yukarısını göremezsiniz. Nvidia now assesses Adaptive-Sync capable monitors (marketed as ‘FreeSync’ currently) and allows their compatible GPUs to use variable refresh rate technology when connected to monitors which meet their criteria. I really dislike playing the game with out vsync though, it has a weird jerky feel to it. Solution, enable framelock at 58 fps. That extra fps will not be outputted to ur monitor anyway cos ur monitor is only 60hz (=60fps max). Setting Vsync always on and locked to 60FPS (with vsync disabled in the Fifa settings) should definitely work, I have an AMD card and use Radeon Pro to lock it to 60fps, you could always use that despite having an Nvidia card, I explained to someone else how to use it in another forum:. When VSync is enabled, your graphics card becomes a slave to your monitor. If you only get 60, your vsync is turned on, otherwise it's just flickering around 125. This is the GE72 Apache Pro playing Halo 1 with the highest possible graphics settings and Vsync on, which meant 60 FPS most of the time, save for cinematics which were locked at 30 FPS regardless. The creative director didn’t specify whether the frame-rate will be unlocked, but he did mention that “some platforms” other than PC will run the game at 30fps, presumably referring to consoles. But windowed mode on Dx11 still is locked to 30 FPS here. If your fps is really locked on 60 (never goes higher, almost never goes lower) than I'd say that Vsync option in your Nvidia control panel is enabled. I found the apparent cause for this. Vsync und FPS Lock gleichzeitig macht doch eigentlich auch keinen Sinn, Vsync sollte doch schon auf 60 fps begrenzen (bei nem 60Hz Monitor) wozu also noch den Frame-Lock?^^ Vsync geht immer auf 30 FPS wenn man die 60FPS unterschreitet, das machst du dank dem Lock auf 59 FPS. This was especially noticeable during taxi (when you focus on taxiway elements) and during flight when you look out of the window. I have tried many many things including forcing Vsync through the catalyst drivers. I would juste like to understand. Found a strange interaction effect between FXAA and Triple Buffered vsync. And frtc locked at 30 fps with ingame vsync gives wierd hitching like after 3-4 sec when moving camera. There are more technologies for synchronizing frames. Any help appreciated please. FPS Capped at 60, Vsync is off and fps in uncapped. The 'problem' is I haven't a clue how to lock-in e. Dunno why, but recent when I write render. A curious symptom of this possible bug is that when locked to 60 fps on fullscreen, there is a very large amount of screen tearing (large enough to be noticeable, even though I never use vsync), and this screen tearing stays whether the game is locked due to the bug or the game is locked due to limit fps to 60 being turned on. It works with a FPS lock that cannot be removed from the in-game settings. FPS Capped at 60, Vsync is off and fps in uncapped. The only fix is setting VSYNC to off. The older VSYNC ON methods aren't recommended anymore and you don't have to edit the cfg anymore. 3 FPS increases to 75-80. It will synch at 60FPS/60Hz but disable VSYNC if you can't output 60FPS. Okay, ninja edit time! No tearing in Aero! I find it strange that the vsync option in the emulator or capping the FPS to 60 both cause tearing, though. Alternatively, try forcing Fast Sync in the NVCP. I actually had one game where it was stuck at 48 fps for some reason. but we only ever send the above values. Raiding a Woodland Mansion in Minecraft Mem 40 8202 Allocated 75% 1 MenuBnSHTTI SHTI HEJaul 58 fps 224 chunk updates T 120 vsync fanCy clouds vbo Integrated server 14 ms ticks 58 tx 1361 rx 120129584 s D 21 PC 000 plU 00 aB 32 E 81170 B 0 287 T 170 lient Chunk Cache 2025 1521 ServerChunkCache 3969 minecraftoveruorld FC 0 CPU 16x IntelR CoreTM. VSync casues "input lag" Which I'm not sure if I notice that at all. Assuming the vsync is working, there's not much to argue about here. For $60, you can get Rise of the Tomb Raider from either the Windows Store or Steam. r/starcitizen: This is the subreddit for everything related to Star Citizen - an up and coming epic space sim MMO being developed by Chris Roberts …. I just wasn't sure how you had measured your numbers. Not that it really surprises as this is another game. You can use Lock FPS in a. If you have the in-game display resolution set to a 60Hz option, vsync will lock to 30 FPS when enabled. If trying the Locked setting, you could try 7,10,15,20 or 30 Locked with the 60Hz monitor increasing the co-incidence of frame to refresh timing with those fps settings on that monitor. specs, this causes spikes t omy screen when moving around intel core i3 4gb 500 gb hdd + 20 gb ssd nvidia geforce gt 640M 1gb my fps is just spiking from 70 to 60 to 140 to 130, when I press vsync it is still spiking from 70 to 80. Is there away to remove the cap? Also programs like MSI Afterburber and Fraps won't display fps in game for some reason, i know it shows on the actual program bar, but if i want to play full-screen i won't be able to see fps anyone know how i can fix this?. I got a new laptop for christmas that I would be able to use at school and game with while traveling. This thread can be freely locked. Basically you get FPS which should be normal, when vSync is off. I don't really like Vysnc, but with it enabled or disabled I'm still getting the same FPS Results. Performance is perfect. Please someone help, thanks. my 32" hdtv limit is 30hz when at 1920-1080 and the fps rate stays around 30 in game. yes refresh rate 60hz, vsync off, variablefps 200 fps is not impossible 60fps lock and tearing problem. Actually, this is incorrect. If your fps sometimes goes higher than 60, it is probably not a Vsync issue. This is known as a monitor's Refresh Rate, measured in Hz. This is how the game was intended the vsync is locked for the motion capuring of the faces, I have seen other posts about the vsync being locked at 30fps there is a patch to remove it but I never messed with it as the game played just fine for me as it was originally attended. Then if the FPS drops below 60 FPS vsync is disabled and you get normal FPS. VSYNC 24FPS cap Hi, I just started playing Witcher 3 again after getting my GTX 1060, however, the FPS gets stuck at 24fps when I enable VYNCand screen tearing is terrible without it. Without VSync it runs mostly above 40 fps. with vsync. Can you describe the issue better? Like all of a sudden, instead of 600 fps, my fps is literally locked on 60fps, no matter what i do wont go higher, as i said though, vsync is off both ingame and on my desktop. 1 seems to make some changes in graphics and vsync behavior. 11 went live my desktop has been stuck at 30 FPS no matter the graphics settings or anything else. Recently my fps rate has been stuck at ~30fps (50%) while playing the ntsc game Monster Hunter 2. Well you shouldn’t. Does anyone have some sort of. The locked fps setting continues as if Unlimited since it makes Look-Ahead frames as soon as the one showing is completed. FPS will not exceed 60, it is capped at that number +1/-1, it doesn’t drop significantly when dx12 is enabled and it can go up to 200 in dx11. I discovered recently NVIDIA Inspector. If you want it to go higher then disable vsync in the games options and enable it in your videocards control panel. If you tell somebody in an E3 presentation "look at how smooth the frame rate is!", I doubt y. this game will automaticly lock all replays and cutscenes to 30 fps. NanoPi M4V2 kit review with Ubuntu 18. Before people start crying "72 is plenty why you crying meh meh meh". That's why I want to lock it at 30 FPS with adaptive vsync with half the refresh rate. Fluctuating between 30 and 60 (or more in your case since the vsync is obviously not on) is less tolerable than 30 locked for our poor little eyes. Dunno why, but recent when I write render. Setting Vsync always on and locked to 60FPS (with vsync disabled in the Fifa settings) should definitely work, I have an AMD card and use Radeon Pro to lock it to 60fps, you could always use that despite having an Nvidia card, I explained to someone else how to use it in another forum:. Did all these, nothing new happens. Das Problem bei etwas anspruchsvollen Spielen (Ryse of Rome) werden die FPS bei 30 statt 60 gelocked. On the other hand after the patch I had my fps locked at 30 and it wont go any higher. These are marked down as ‘G-SYNC compatible’. The FPS counter will say its more because that is what is being blasted by the video card, however the monitor will limit it to the max it can handle if you can push it that far. LoL locked at 30fps? 1 2. I have a 1080p144Hz Monitor, one 1080p60Hz Monitor and play Overwatch in fullscreen mode on the 144Hz one, but the FPS gets locked to 60, I disabled VSYNC and the Custom FPS Lock is at 300 as there is no option to turn it off in the settings. [INVESTIGATING] [PC] Game locked at 30FPS in Fullscreen Mode after Fall Update 1709: I did the Windows Update this morning (Windows 10 Fall Update 1709) Before the update everything was running fine. Solution, enable framelock at 58 fps. The problem with turning VSync on is that the framerate is locked to multiples of 60. I tried searching for this and all solutions came up with removing the vsync, removing anti-aliasing or uncapping fps. I have a sli of msi gtx 680 and i play BF4 on 4k at 60 fps stable with vsync on so considering your specs you shouldn't have any issues. Locked at 50FPS? Thread starter you say you turned Vsync off do you mean in the game you turned it off or did you go into Nvidia control panel and turn vsync off. Is there away to remove the cap? Also programs like MSI Afterburber and Fraps won't display fps in game for some reason, i know it shows on the actual program bar, but if i want to play full-screen i won't be able to see fps anyone know how i can fix this?. I'm using a 2080ti and the game becomes a stuttery mess if vsync isn't enabled. You can use Lock FPS in a. Because I can be sure that my FPS won't drop as easily. If you dont mind it its pointless, and for the frametimes you may even be better off with using frame rate target control and limit the fps to a certain number to reduce load on your gpu. Since you've got an NVIDIA graphics card, just set vsync to Adaptive (half refresh rate) as in the screenshot below. funny on windows rs3 same games have 60 fps as my monitor refresh rate vsync on, and over 60 fps vsync off. My GPUs on my computer are getting older and cant really maintain a consistent framerate at 60fps for newer games at the higest. No need to fiddle with the game directly. 1) Click Ctrl+R, paste the following in the text box and hit enter:. If VSync is then disabled, the FPS will increase to a much higher number. Running a mix of GFX; High texture quality, slightly high graphics. What you are experiencing sounds like adaptive vsync. It will be exactly 30 fps if it's 30 fps for the entire sample period. I get 17 fps in all resolutions except that when I play in a resolution lower than 1028X768 my frame rate drops when I look over distances or look at other players. As the title suggests is the game just locked at FPS or is it just my computer just always at 60 FPS?. I am NOT using any software to cap the framerate. However since the Locked fps setting creates look ahead frames it would often be doing more work at 30 Locked than VSync at 60. Before people start crying "72 is plenty why you crying meh meh meh". When i first load up Dota2 and enter my first game my frames are locked at 30 FPS, sadly its unplayable since im used to smoooooth sailing :D (i should not be locked at 30). VSync on is not the same what vsync off and use MSI Afterburner to limit fps to 60 on 60Hz monitor. If you only want to limit FPS drawn, for example to minimize heat and fan noise, but are not bothered by tearing and don't want to risk input lag, simply limit your FPS to that of your monitor's refresh rate or close to it. Performance is perfect. If you have the in-game display resolution set to a 60Hz option, vsync will lock to 30 FPS when enabled. You should check refresh rate of your monitor. I thought it works with only open gl games but it did remove the 30 fps cap. I have noticed that the menus are all locked at 60fps my ingame performance is less, but the menus in others games are usually higher than 60fps. Then do a windows system restore to a date before you had installed this update. Installed Neocrack again and for some reason my frame rate is locked at 91. FPS will not exceed 60, it is capped at that number +1/-1, it doesn’t drop significantly when dx12 is enabled and it can go up to 200 in dx11. I don't know if this is the right place to submit this, but recently I've been stuck at exactly 60fps in league of legends. The problem is that our hardware is muxed. Set exclusive fullscreen ingame. And that is Frametimes. Dunno why but when I enable Vsync my game gets locked at 30fps for the most part. 0001 makes both fps and ups hit 60 - with game speed 1 they are in sync (ups=fps) but they don't reach 60. No need to fiddle with the game directly. Isn't there a command inside of mx simulator that you can lock and unlock your fps. I'll edit the numbers. The FPS counter will say its more because that is what is being blasted by the video card, however the monitor will limit it to the max it can handle if you can push it that far. ini u wont get additional input lag and your game wont be smoother even if you uncap your fps because it ll still display 60 fps even if the fos counter is higher. Is that the same as V-Sync? I always use V-Sync on Half because I do not get 60 fps (I get ~40-50 in the city and 20-30 at grassy areas).